captain_marvel: (3)
Carol Danvers ([personal profile] captain_marvel) wrote2023-12-01 08:05 pm

eastbound } { application



PLAYER NAME: Emily
CONTACT: [plurk.com profile] iluvroadrunner6

CHARACTER: Carol Danvers | Captain Marvel, Princess of Alanda
CANON: Marvel Cinematic Universe
CANON POINT: The end of The Marvels, after restarting Hala’s sun.

BACKGROUND: Here!

PERSONALITY:
Carol Danvers is a two-ton bulldozer in a five-pound bag. It’s the thing most first notice about her, for two reasons. One, her powers often allow her to just plow through obstacles up to and including the massive Kree War ship, and two, she’s an efficient person. She’s very good at seeing the quickest way to get from point A to point B, and isn’t always the best at seeing all the angles. There’s also a healthy sense of stubbornness born of being a woman trying to break into a man’s field (the Air Force) in the early nineties where many people tried to tell her what she could or couldn’t do—a trend that persisted when her memories were wiped and she was taken captive (unwittingly) by the Kree. Carol doesn’t like when she’s told what to do if it’s not a course of action she agrees with, and it makes her just want to punch that person in the face and prove to her she can while still being herself. This can cause a lot of unintentional collateral damage, especially when she’s been told repeatedly what to do, and she doesn’t agree.

Most of the universe sees her as a bit of a wrecking ball as a result, and sometimes that can be true. Carol is very much a punch first, ask questions later kind of person—again, using that path from A to B—and it’s resulted in some disastrous choices. For example, when the Kree were being led into a civil war by the Supreme Intelligence (their AI overlord), Carol took it upon herself to take the AI out of the equation. Once she did, however, the Kree Civil War only escalated, leading to the destruction of most of their resources, and earning Carol the title of “The Annihilator.”

Carol has a lot of guilt about how the dominoes fell on that mission, and it resulted in her not returning to Earth until the war for the Infinity Stones. She didn’t want the people who looked up to her to see her the same way, so she busied herself with trying to right the wrongs of the rest of the universe. Most places remember her kindly, especially when she has taken the path of least destruction. While we don’t know the situation around Alanda, she entered a political marriage of convenience to “do the Prince a favor,” rather than smashing whatever problem it was with her fists. She also has been doing her best to find the Skrulls somewhere to live and be safe for the past quarter of a century, even if that has been to minimal success. She also restarted Hala’s sun, and still followed through on her word even when Dar-been didn’t hold up her end of the bargain.

She still is trying to recover all the memories she lost in the aftermath of the engine explosion that gave her powers and/or that the Kree took from her. This has left her with disjointed impressions of her life, but she’s also doing her best to build herself a new one. She is often a party of one (or two, if you count her flerken, Goose), but when she does can be on a team, especially with those she cares about, she takes to it more naturally than most would think. She strategized easily with the Avengers when trying to take out Thanos, and when her powers became entangled with Monica and Kamala, they spent a great deal of time trying to figure out the limitations of their entangled powers and were successful in saving the world, even if it meant losing Monica to another universe.

Carol, a bit of a pessimist when it comes to loss, has lost Monica twice and isn’t confident that she will get her back again, but aside from making sure Kamala doesn’t get killed by undead, trying to determine if this is where Monica has landed will be her main thrust forward once she arrives in game. Obviously it will be sidestepped by plot, but those two things will be what keeps her from trying to punch her way off the planet and get back to where she belongs.


SAMPLE: Thread 1 | Thread 2

NOTES:
Per our previous conversation, Carol will arrive with her friend Goose, a flerken which is a tentacle creature disguised as a cat. Whatever limitations put on her I am game for. Please let me know if eating undead NPCs to protect her humans will give her indigestion.

Also in terms of Carol’s powers: Carol is the child of an infinity stone meaning she was exposed to the radiation of the Tesseract, her body absorbed it, and as a result, she got powers. She generates photon blasts from her hands that can do massive amounts of damage to any property or person in the area. She’s been shown to generate enough energy to restart a sun and still be fine. With these powers comes a certain degree of invulnerability as she’s been shown to have fallen from very, very great heights and taken minimal if any damage, never mind … literally flying through entire ships as a means of destroying them and not slowing down at all. She has also shown some degree of enhanced strength. I’m going to assume that Carol can’t fly out into space though she sure will try, so whatever limitations you want to put there, I’m game for as well.